11/6/2022 0 Comments Unreal engine 4 rpg tutorial![]() ![]() It has been designed to be flexible enough to suit all your customization requeriments (item effects, containers behaivors, etc) using component inheritance to always construct all your new functionality from a solid base and expand it as you like. ![]() You dont only get a typical player inventory, you can also have storages, sellers, lootable monsters and much more sharing the same system under the hood! This generic, modular and efficient inventory system will allow you to provide any actor you want with items container functionaly. For now, I have reworked the post to show all the systems, and I will keep talking to the marketplace team to see what we can do.Ĭontact e-mail: [EMAIL=“ Inventory & Equipment Anyway, they all have a really great quality, I put a lot of effort in doing this the best I was able to. The thing is that I dont know if I will be able to maintain this assets because my life has changed a lot since I first uploaded the inventory system here (in fact I was still at university). I have been talking to the UE4 Marketplace Team to try to upload this assets for free, as I think it is the best place for this because people does not see the forum as often as the marketplace. I am going to rewrite the post to structure it better so you can see a little description for each system with its main features and extra links for documentation I tried to make. I really didnt expected to reach 116 stars on GitHub at the moment I am writing this in the inventory system, because apart from this post I have not given it any extra advertising.įor all you to know, after that system I created other 3 systems that I am going to put here for everyone that may want to use them. Edit : I have created a Discord channel OpenRPG Unreal Engine for everyone who wants to talk about the project, ask questions, etc.Įdit : Well, it has been a long time since I posted this. ![]()
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